Heartland
PC Game, 2017
Roles: Design, 3D Art, Unity Dev
Final project for Immersive Landscapes: Representation through Gaming Technology at Harvard GSD








Concept
Explore the fantastical landscape of a broken heart, represented as two heavily polarized natural environments.
Story
Heartland, once a whole and healthy heart, has been broken. It is now two polarized extreme lands: one fiery, and the other snowy.
If this state continues, the two lands will become more extreme, and eventually uninhabitable.
The player must explore the land and collect hope spheres to mend the heart and save the inhabitants of Heartland.
Asset Design


