XR Designer

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Hi, Iā€™m AgathašŸ‘‹

Iā€™m a designer ā€¢ creator with a knack for all things XR. Iā€™m currently setting up my own Vtuber brand since I left Accenture's XR Group earlier this year.

Before that, I freelanced for XR projects in education, arts and culture, published my own projects, and taught students entering the world of 3D/XR.

With family and friends in different parts of the world/net, I enjoy making experiences that transcend physical constraints to help us nurture meaningful connections and express our true selves.

I studied 3D animation, XR, HCI, new media and participatory art at the School of Visual Arts (BFA) and Harvard University (MDes).

Iā€™m a TCK and consider my home towns to be Seoul and NYC. Iā€™m currently based in the Bay Area.

Email | LinkedIn | Resume


portfolio

Learning Worlds VR

šŸŽØ Level Design + Spatial UI/UX | 2023

AR Effects

āœØ Design + Dev | 2021

Robinson Hall Atlas AR

šŸ“Site Specific AR | 2019

Deep Wonder AR App

šŸŖ„ Design + 3D Art + Dev | 2021

VR Gallery Interaction

šŸ¤– Spatial Interaction Design | 2023

Gangnam Makeover AR

šŸ“Site Specific AR | 2020

Lineworker Training VR

šŸŖ„ Spatial UI/UX | 2022

VR Learning Activity

šŸŖ„ Spatial UX | 2021

Live! Korea AR

šŸ“Event Based AR | 2016


physical

Starscope

šŸ¤– Rapid Prototyping | 2018

Mole Messenger

šŸ¤– Rapid Prototyping | 2018

Hyperhelmet

Wearable Sculpture | 2019

Cabbit & Iri

3D Printing | 2016